After a new load screen you’ll notice that a new, unlocked ambition called Peacemaker is available. It is only 40 QP and requires the goals shown in the image below.
A major disadvantage is when you create a new kingdom there are no pirate or noble themed throne rooms. If you enjoy interior design then this is perfect for you, however if you’re like me then we’ll just have to get over it and be creative! Despite this, there are lots of pirate and noble themed items for your throne room, I focused on the pirate side decorating the castle with items such as skull and cross bones flags and X marks the spot rugs. There is only one pirate themed throne available (shown below).
Talking of achievements, in the achievement book you will find 42 new Pirate & Noble achievements indicated by two crossed swords. To view a list of these new achievements and to keep track of which ones you have completed, please visit:
http://www.platinumsimmers.com/the-sims-medieval/watcher-achievement-guide
In CAS there are a two new traits and one new fatal flaw:
- Call of the Sea (enjoys being at sea, can go on a fishing trip and dislikes being on land)
- Entitled (believes themselves to be above everyone else)
- Guild Enemy (will pay any price - opposite to haggler)
The first Pirate & Noble war quest is automatically available without having to complete ‘First Steps’ and is called Ominous Tides and is an introduction to why the pirates are there and where they are based within the kingdom.
The second quest gives you subtle opportunities to choose either the pirates or the nobles. Once you have completed the quest a window appears with a level meter showing which side you are leaning towards. You are then given three war quests at once to choose from, one being Pirate orientated, another Noble orientated and the other somewhere in the middle. The choice you make here may well influence the end result of the war. This is where you can replay the ambition a few times and just pick the quest you haven’t played, therefore influencing a different end result.
Another thing you’ll notice is new responsibilities. I can only comment on the Monarch as I haven’t played any other heroes yet. A major difference to the base game is one responsibility in particular requires you to carry out a few interactions before the responsibility is fully completed. This adds to the storyline of the Kingdom and especially for the Monarch, makes you feel like the hero is carrying out more duties that would be expected at that time in real life.
If there’s pirates there’s got to be parrots! By buying a perch or aviary you can then purchase a parrot and/or a falcon from the Village Shoppe and various interactions are available between hero and bird, such as; feed, pet, talk to, send hunting and my favourite, send to attack! (see picture)
I WILL ADD UPDATES AS I DISCOVER NEW AND INTERESTING THINGS.
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